Dig and Survive Walkthrough: Early Preparation and Defense
Once corpses and a base are available, fuel the generator, gather scrap, buy supplies, defend an early night, and prepare again the next morning.
Once you have access to zombie corpses, a crushing machine, a generator and a base, prepare for an early night by turning corpses into fuel, digging for scrap, and buying weapons and repair materials. Defend the base at night, then use the remaining corpses to restart preparation the next morning. This walkthrough starts at that setup and covers an early survival cycle.
Optional: codes and class information
Check the Codes page for code information before planning class rolls. For developer links, use the official Roblox game page or im diggin it Roblox community.
Keep Tickets separate from run earnings
Keep Lucky Tickets for class rolls separate from your run earnings. Check the current roll price before budgeting around the reported cost of 10 Tickets per roll.
Sell saleable loot at the pawn shop for cash to buy preparation supplies. Check each vendor's accepted currency and your balance before buying; do not assume Cash, Gems and Lucky Tickets are interchangeable.
Optional class reference
Classes are described as granting unique abilities and starter items that shape both daytime Scrap runs and nighttime combat. See the class guide for documented class names and reported rarities, including legendary Samurai and mythic Juggernaut; rarity labels do not establish roll odds. The class-rolling guide covers roll information.
For the preparation cycle below, focus daytime gathering on weapons and defenses for the night.
Prepare, defend and repeat
Fuel the generator and start digging
Pick up available zombie corpses, deposit them in the crushing machine, and start it. Take the resulting fuel to the generator and deposit it to open digging access. See the generator guide for more on that part of preparation.
Dig until your inventory fills, then open your bag and drop scrap into the grinder. One introductory preparation sequence is to unload scrap, obtain and place a bear trap, then visit the pawn shop. Scrap supports defenses or can be sold for cash to buy weapons and med kits.
Sell loot and repair the base
Take saleable material to the pawn shop for cash. Buy a bat, wood boards and sheet metal from the vendors offering them, then return to your base. Deposit the boards and sheet metal at the repair targets that accept them to repair the base before night. The scrap-selling guide covers selling separately.
Defend at night
Use the bat against arriving zombies and close the garage or gate when needed. Zombies attack the wooden defense, so a closed entrance still needs defending and repairs. Your daytime gathering supplies both your weapon and the materials needed to maintain that barrier.
Restart preparation the next morning
When daytime returns and corpses remain, collect them, process them into fuel, and refuel the generator. Resume digging, unload scrap as your bag fills, and take newly gathered saleable loot to the pawn shop. That begins another cycle of buying supplies and repairing before night.
Treat this early day-and-night cycle as your immediate goal. Continue with the day-and-night guide for the cycle itself or the day-50 guide for a longer survival goal.
Related Guides
Class List
Compare the documented class roster, rarity labels, rolling currency, and links to detailed class profiles.
How to Get Scrap
Follow the confirmed daytime digging loop, Generator prerequisite, collection steps, and fixes for common scrap-gathering failures.
Day and Night Cycle
Understand each phase, recognize transitions, use the countdown, and decide when to prepare or skip the day.
Play With Friends
Coordinate digging, combat, and progression with friends while accounting for undocumented session, resource, and recovery mechanics.
